The VSO Schedule
As ever, the success of the VSO is reliant upon the day's schedule. In order to move through the days events smoothly, we have to insist that the day starts promptly at 9am. This means athletes should try to be at the start line by 8:45am at the latest to handover the $100 entry fee and receive their t-shirt. Once again, Gordon will be ensuring that the events start at the proper time. If athletes fail to make an event, they not score points and will risk further penalties.
Test | Description |
Morning (East River & West River ) | |
2 Mile Run | Fastest time |
---|---|
Dips | Winner will be the one who can do the most dips in 1 minute. |
Vertical Jump | Measured by the height difference achieved between your height at full stretch and the height your achieve from a jump (marked by chalk). |
Sit Ups | Sit ups have to be continuous and to the referees rythmn. Winner will be the one who can do the most. |
100m Sprint | Fastest time |
Push-Ups | This is not a timed event as such but the press ups have to be continuous. Winner will be the one who can do the most amount at one time. |
"Jesus on a Cross" | Participants will hold 4lb weights out to the side and parallel to their shoulders for as long as they can. |
Break to shower & change | |
Lunch | |
Afternoon (Fat Cat) | |
Table Tennis | Everyone plays everyone in their table (2 tables). The top 2 from each table will meet in the semi-finals. All others will play their opposing number on the opposite table to find their unltimate position. E.g. T1 3rd place plays T2 3rd place for 5th and 6th position. (First to 21). |
Pool | Same as above. Best of 1 game (English Rules, 2 shots don’t follow, 1 shot on black). |
Shuffle Board | Same as Pool but its first to 7 points. |
Pint | Down a Pint – Fastest time. |
Darts |
To remove the randomness of darts, see the following description: a series of 3 random numbers will be placed into a hat. each round a player will pull a series of numbers from the hat (e.g, 2, 11 & 15).
In order to move into the next round, they must hit those numbers in any order. players will have a maximum of 15 throws (5 x 3 darts) per round. If they are unable to get all 3 numbers in a round or are last, they will not progress to the next round. Note that more than 1 player can exit each round (closest to bull will decide any ties). A new series of numbers is selected for the next round. |
Drinks & Awards @ the Wilfie & Nell Pub |